Bio:
Hi, My name is Logan Davis! I'm a PhD Candidate at Rensselaer Polytechnic Institute. My research brings game studies into conversation with sound studies and phenomenology, examining how games organise attention and interpretation through sensory cues, timing, and patterned constraints. Working across analysis of play and analysis of production cultures, I is interested in how tool limits become expressive resources and how engine habits (templates, presets, and inherited conventions) train both designers and audiences to expect particular forms of coherence. My work foregrounds listening and embodied perception as methods for understanding computation, asking what becomes audible when engines structure environments as systems of feedback, signal, and noise.